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Good catch, I can reproduce that. I’ll fix it (or try) in the next release. I’ll check out the PDF formatting too.
Could you please provide a little more information regarding the crash, i.e. the steps taken right before and clarification on the email setup that you described. App stability is definitely a priority.
Yes, I have a project planned for the summer that, amongst other things, will include the ability to share games (beyond sending a PDF, which you can do today). Thanks for the interest and the suggestions.
Thanks for the feedback. Yes, you can edit Events and Scenes in the same manner as Periods, you are correct. It was intentional to have the the Big Picture, Palette and Player Order set once game play starts (i.e. after hitting “Play” from the Game Setup screen). The thought was that was the foundation of the game, both in terms of theme and game play, so it wouldn’t be a likely event that you’d want to edit them. That said, if you’re not through Game Setup yet, you can edit everything except the Big Picture. If the Big Picture is what needs to change, I’d suggest deleting the game and starting over as a workaround, since you wouldn’t have entered too much information at that point. I’ll consider having the Big Picture be editable from the Game Setup screen, that seems reasonable. I’ll have to give the rest more thought, since I’m not sure you’d want to change the foundation of the game once started though.
Thanks again for getting the app, and for the thoughtful feedback!
I appreciate the interest, thanks. I have another project I need to finish before the new year. I’ll see if I can address it one way or the other after that.
There really hasn’t been bandwidth to investigate this further. An iPad version is in the works though.
Right, so you’d like the game to support the AA-B-A-B-AA play order for two players. Good suggestion, I’ll look to add that for the next update.
This is implemented in the next update (v1.0.3).
This is enabled in the next update (v1.0.3).
To confirm, this is fixed in v1.0.3.
This has been addressed in the upcoming update (v1.0.3).
The bug is fixed in the development build, so it will be in the next update.
That will be considered for the next update. In the interim the description can be arbitrarily long (or short).
The current state is that you can edit the most recently added piece of history (when in a history-editing phase of play). We had it that way thinking that there might be something that was missed when history was made, but at the same time didn’t want to encourage “revisionist history” down the line (for what that’s worth).
If people want it editable at any time that can certainly be requested feature. My question back would be is it sufficient to just have the description editable, as I would think the tone would remain constant.